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July-August 2008

Girls Gone Wild. So? Sometimes being brave means being bad

Megan Griffith-GreeneWebsite

With Amy Winehouse, Lindsay Lohan, and Britney Spears splashed across tabloid covers, racing toward early graves, it’s easy to think they’re stupid or sick. But there’s something irresistably subversive about women who won’t behave The website “When Will Amy Winehouse Die?” reads like a macabre count-the-jellybeans contest. How many days does a junkie have left […] More »

Taqwacore: The Birth of Punk Islam screens this weekend in Toronto, Montreal

Graham F. Scott

I love the idea of willing a new subculture into existence, and that’s the story of Taqwacore, a documentary that opens in Toronto and Montreal this weekend about the birth of “Punk Islam.” Kick-started by Michael Muhammad Knight’s book of the same name (actually, “The Taqwacores”), the new documentary chronicles the fledgling scene. It seems kind […] More »

Why are video games so politically hollow?

Graham F. Scott

The current issue of This features Andrew Webster’s profile of Canada’s independent videogame scene, which came to mind recently when I stumbled across Lose/Lose, a video-game/conceptual-art-project that adds some real risk to the normally consequence-free world of blowing up aliens. When you play Lose/Lose, the alien attackers are stand-ins for actual files on your computer. […] More »

This Magazine is about, um, Ontario. Help us do better!

kim hart macneill

To prepare for our regular staff meeting earlier this week, we flipped through the last year of This to see what we covered well, and what we’ve missed. The findings clearly showed us the kinds of stories we tend to cover—and pointed to a few things we need to work on. First a word on […] More »

We won a Newsstand Award! Thanks to all our readers and supporters

Graham F. Scott

We’re extremely pleased to tell you that This won last night at the Canadian Newsstand Awards in the small magazine category. This is actually the third year in a row we’ve won this particular award, which is given out annually to magazines that sell well on the newsstand. The issue that took the prize is […] More »

Wednesday WTF: Dating tips from the U.S. Department of Health!

kim hart macneill

The rules for dating haven’t changed much in the last 60 years, according to the U.S. government. Dating, when done properly, leads to marriage and babies. The website Two Of Us promotes marriage as “a viable option to 18 to 30-year-olds” and is sponsored by the U.S. Department of Health and Human Services and the […] More »

Toronto Palestine Film Festival aims to look beyond the headlines

jasmine rezaee

While most Torontonians know about TIFF—the hugely publicized Toronto International Film Festival—very few have heard about TPFF, the Toronto Palestine Film Festival. Unlike TIFF, the TPFF isn’t attended by Hollywood stars, doesn’t receive much mainstream media coverage and has no paid staff. Despite these challenges, TPFF is an ambitious film fest that features over 40 […] More »

Local TV News Under Siege

kim hart macneill

The sky is falling on news, said Mike Katrycz, but this isn’t the first time. The veteran news director joined a panel discussion called “Local TV News Under Siege” at Ryerson Journalism School on Wednesday night. With him were CTV managing editor Adrian Bateman, CBC managing editor Sophia Hadzipetros, and CITY Toronto reporter Farah Nasser. […] More »

Wednesday WTF: Police investigating themselves isn't an "image problem"

Graham F. Scott

The Robert Dziekanski case—in which the unfortunate victim, a non-English speaker who died at the Vancouver airport in 2007 after being Tasered by RCMP officers 24 seconds after they arrived—continues to play out at the Braidwood Inquiry. On Tuesday, RCMP superintendent Wayne Rideout told the inquiry that having RCMP officers investigate their own colleagues presents […] More »
September-October 2009

Canadian independent video-game designers score big internationally

Andrew WebsterWebsite

On May 5, 2006, 35 Toronto area video-game developers converged in one spot with a particular goal in mind: to create an entire game, start to finish, in just three days. It was a daunting task, but in the end 10 completed games were assembled, while seven others came just short of the deadline. The […] More »

ThisAbility #36: Ian Brown's The Boy in the Moon

aaron broverman

Ian Brown’s The Boy in the Moon had already achieved a mythic status long before it was ever ready for public eyes. It was this insiders’ rumour, the much anticipated, nagging project that was going to blow away everything the Globe and Mail feature writer had ever written previously.  As far back as 2007, the […] More »